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UmbrellaWorker's avatar

I appreciate the work you've done, but I still think the law of "the more complex the game, the dumber the AI" still applies. Because even if you put aside the various advantages of human players (undead hive thinking), humans still have an absolute advantage over AI-thinking ability. The game's AI is nothing more than a bunch of nested if statements (as you said, neural networks and machine learning are not supported on consumer-grade hardware), making short-term decisions randomly or on a case-by-case basis. Players have the ability to collect information, comprehensive analysis, flexible decision-making and execution that AI will never have. This is evident in CK3, where through kidnapping, clever marriages and murders, blackmailing the pope for claims, and space marine cavaliers created by stacking modifiers, players can unify hre and ere as earls over three generations. In contrast, the AI ​​can only slowly forge the claim that Byzantium is invincible to the AI. Admittedly, pdx is not doing very well. But it also shows that the player will always be better than the AI ​​in terms of long-term strategy (especially the AI ​​​​is limited by role-playing, such as AI with the status quo trait is less likely to expand). Players can set multiple strategies for one goal, and can also set multiple parallel steps for a strategy. If the execution fails, the player tries again or changes strategy. AI will never be able to do these things. Your vision is so complex, and the mechanics so varied, that I suspect the result will only be players crushing the AI ​​in dozens of ways.

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saka8623's avatar

What is your future roadmap?

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